Legend - Type List - Updates
EntityEventTypes:
-1 = ENTITY_EVENT_NONE
0 = ENTITY_EVENT_IDLE
1 = ENTITY_EVENT_DIE
2 = ENTITY_EVENT_DAMAGE
3 = ENTITY_EVENT_BEGIN_COMBAT
4 = ENTITY_EVENT_END_COMBAT
5 = ENTITY_EVENT_SURRENDER
6 = ENTITY_EVENT_CAPTURED
7 = ENTITY_EVENT_MULTI_SELECT
8 = ENTITY_EVENT_MULTI_DESELECT
9 = ENTITY_EVENT_GREAT_EVENT
10 = ENTITY_EVENT_PILLAGE
11 = ENTITY_EVENT_BOMBARD
12 = ENTITY_EVENT_FOUND
13 = ENTITY_EVENT_FORTIFY
14 = ENTITY_EVENT_SENTRY
15 = ENTITY_EVENT_HEAL
16 = ENTITY_EVENT_SLEEP
17 = ENTITY_EVENT_SHOVEL
18 = ENTITY_EVENT_BUILD
19 = ENTITY_EVENT_IRRIGATE
20 = ENTITY_EVENT_MINE
21 = ENTITY_EVENT_CHOP
22 = ENTITY_EVENT_RAILROAD