Legend - Type List - Updates

AnimationPathTypes:

 -1 = ANIMATIONPATH_NONE
  0 = ANIMATIONPATH_IDLE
  1 = ANIMATIONPATH_MOVE
  2 = ANIMATIONPATH_DAMAGE
  3 = ANIMATIONPATH_RANDOMIZE_ANIMATION_SET
  4 = ANIMATIONPATH_MELEE_STRIKE
  5 = ANIMATIONPATH_MELEE_HURT
  6 = ANIMATIONPATH_MELEE_DIE
  7 = ANIMATIONPATH_MELEE_FORTIFIED
  8 = ANIMATIONPATH_MELEE_DIE_FADE
  9 = ANIMATIONPATH_MELEE_FLEE
 10 = ANIMATIONPATH_RANGED_STRIKE
 11 = ANIMATIONPATH_RANGED_DIE
 12 = ANIMATIONPATH_RANGED_FORTIFIED
 13 = ANIMATIONPATH_RANGED_RUNHIT
 14 = ANIMATIONPATH_RANGED_RUNDIE
 15 = ANIMATIONPATH_RANGED_DIE_FADE
 16 = ANIMATIONPATH_LEADER_COMMAND
 17 = ANIMATIONPATH_HEAL
 18 = ANIMATIONPATH_SLEEP
 19 = ANIMATIONPATH_FORTIFY
 20 = ANIMATIONPATH_MELEE_FORTIFY
 21 = ANIMATIONPATH_PILLAGE
 22 = ANIMATIONPATH_SENTRY
 23 = ANIMATIONPATH_FOUND
 24 = ANIMATIONPATH_IRRIGATE
 25 = ANIMATIONPATH_BUILD
 26 = ANIMATIONPATH_MINE
 27 = ANIMATIONPATH_CHOP
 28 = ANIMATIONPATH_SHOVEL
 29 = ANIMATIONPATH_RAILROAD
 30 = ANIMATIONPATH_GREAT_EVENT
 31 = ANIMATIONPATH_SURRENDER

Sid Meier's Civilization IV © Take-Two Interactive
Created by Wouter "Locutus" Snijders © 2005, 2006