CvPromotionInfo
nResolution Order:
CvPromotionInfo
CvInfoBase
Methods inherited from CvInfoBase:
- STRING getButton ()
string ()
- STRING getCivilopedia ()
wstring ()
- STRING getDescription ()
wstring ()
- STRING getDescriptionForm (INT uiForm)
wstring ()
- STRING getHelp ()
wstring ()
- STRING getStrategy ()
wstring ()
- STRING getText ()
wstring ()
- STRING getTextKey ()
wstring ()
- STRING getType ()
string ()
- BOOL isGraphicalOnly ()
bool ()
- BOOL isMatchForLink (STRING szLink, BOOL bKeysOnly)
bool (string)
Methods defined here:
- INT getActionInfoIndex ()
int ()
- INT getAdjacentTileHealChange ()
int ()
- INT getBombardRateChange ()
int ()
- INT getCargoChange ()
int ()
- INT getCityAttackPercent ()
int ()
- INT getCityDefensePercent ()
int ()
- INT getCombatPercent ()
int ()
- INT getCommandType ()
int ()
- INT getDomainModifierPercent (INT i)
int (int i)
- INT getEnemyHealChange ()
int ()
- INT getExperiencePercent ()
int ()
- INT getFeatureAttackPercent (INT i)
int (int i)
- INT getFeatureDefensePercent (INT i)
int (int i)
- BOOL getFeatureDoubleMove (INT i)
bool (int i)
- INT getFriendlyHealChange ()
int ()
- INT getHillsAttackPercent ()
int ()
- INT getHillsDefensePercent ()
int ()
- INT getMoveDiscountChange ()
int ()
- INT getMovesChange ()
int ()
- INT getNeutralHealChange ()
int ()
- INT getPillageChange ()
int ()
- INT getPrereqOrPromotion1 ()
int ()
- INT getPrereqOrPromotion2 ()
int ()
- INT getPrereqPromotion ()
int ()
- INT getSameTileHealChange ()
int ()
- STRING getSound ()
string ()
- INT getTerrainAttackPercent (INT i)
int (int i)
- INT getTerrainDefensePercent (INT i)
int (int i)
- BOOL getTerrainDoubleMove (INT i)
bool (int i)
- INT getUnitClassAttackModifier (INT i)
int (int i)
- INT getUnitClassDefenseModifier (INT i)
int (int i)
- BOOL getUnitCombat (INT i)
bool (int i)
- INT getUnitCombatModifierPercent (INT i)
int (int i)
- INT getUpgradeDiscount ()
int ()
- INT getVisibilityChange ()
int ()
- INT getWithdrawalChange ()
int ()
- BOOL isAlwaysHeal ()
bool ()
- BOOL isAmphib ()
bool ()
- BOOL isBlitz ()
bool ()
- BOOL isEnemyRoute ()
bool ()
- BOOL isHillsDoubleMove ()
bool ()
- BOOL isLeader ()
bool ()
- BOOL isRiver ()
bool ()